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Love Island: The Game - Season 2
I worked to the development of the second season of Love Island: The Game.
Co-leading the Design department, I was responsible of different aspects of the development such as: Game design, Content implementation, and game building.
While leading the team, I worked on sprints planning, deadlines and task assignment, making sure all the team meamber were feeling confident with their workload and the release schedule.
Revision and implementation of narrative scripts within the engine
Functionality testing and bugs fixing
I also worked on the production and release of the following mini season: Love Island: The Wedding.
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